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NEW IDEAS IN CHESS

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Was: $14.95
Now: $9.72
SKU:
978-1-58042-274-1
Author:
Eric Schiller
Player Level:
Intermediate
Advanced
Game Type:
Tactics/Combinations
Qty:
 
 
 

In one of the most influential chess books written, readers will learn the most important strategy, tactics and themes that comprise a successful chess game: space, time, force and pawn structure. In a book that has been called the bible for novice to intermediate players, Evans uses actual game examples to illustrate dozens of chess themes. Each is a mini-lesson that illustrates the fundamental concepts of modern chess theory, ones that can be learned in easy, quick sittings. Evans discusses space (mobility, the center, controlling unoccupied squares, stability.), time (development, gambits, pins, tactics), force (relative values, sacrifices), and pawn structure (passed, connected, isolated and backward pawns), showing players how to weave these concepts together for a stronger and winning chess game. Features 200 diagrams and, for the first time, chess notation in modern algebraic notation making the book accessible to a new generation of chess players who couldn't read the antiquated notation of the original.

Customer Reviews
Overall:
Name:
Midwest B
Date:
08/19/2014
Review:
Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an eight-by-eight grid. It is one of the world's most popular games, played by millions of people worldwide in homes, parks, clubs, online, by correspondence, and in tournaments. Each player begins the game with 16 pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. Each of the six piece types moves differently. Pieces are used to attack and capture the opponent's pieces, with the objective to 'checkmate' the opponent's king by placing it under an inescapable threat of capture. In addition to checkmate, the game can be won by the voluntary resignation of the opponent, which typically occurs when too much material is lost, or if checkmate appears unavoidable. A game may also result in a draw in several ways, where neither player wins. The course of the game is divided into three phases: opening, middlegame, and endgame. Although the game is said to originate centuries ago in India, there are fresh gaming theories and ideas arising with each new generation of chess players. "New Ideas in Chess" by five times U.S. chess champion Larry Evans is a 200 page compendium comprised of impressive insights and commentaries on the game which are enhanced and illustrated with actual game examples. Superbly organized and presented, "New Ideas in Chess" is thoroughly 'user friendly' and a highly recommended addition to personal, professional, community, and academic library Chess reference collections and supplemental reading lists.
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